Overview I shall try to keep updated of the code bits and bobs that will end up here.
Simple attachment animation code: a simple script to throw in an attachment that you want to always play an animation when held. Good for carrying things around with you.
Network server code: this particular has an object that, when touched, delivers all the items included in the server to the toucher, but also provides the basic framework for objects communicating with a server for other uses. Server code is some deeply guarded secret, and it was a pain finding this.
Ring scripts: code for scripting rings that guess your hand state, and adjust accordingly. I use something that evolved from this in all of my rings- it has more adjustability on the user's part written in, and the right/left bias is written out and adjusted in another script. The version I use is sort of a great huge mess because I'm not a coder, even worse than this one that I'm putting out there to get the theory out for people to use in their own products. I'm...embarrassed to show the full version. This one is messy enough, and that one just adds more crap in- I'm so not a programmer, I'm someone who codes when necessary, so I'm very clunky, as this will show. Introduction, right hand, left hand, and a simple supplemental helper script for getting rotation for hard coding. The same basic theory can be applied to scripting fingernails/claws, as well as even more tenuously applying to intelligent skirts- however this is waaaay overkill for the latter, and I suggest using that free script, AttachmentSet, instead, as it is a far more elegant piece of coding, and the server will thank you for the reduction in processes.